Great observation on a subtle problem. This is one of those places where designers, refs, and players can lose perspective, becoming unable to identify whether they are practicing first- or second-generation thinking. Luckily, simulationism can provide an anchor that roots all three groups into the same patch of ground, preventing anyone from straying too far from the basic "truths" of a system.
Seems like a very useful lens; one which I will keep in mind with my brand-new players. I had/have been making an effort to keep things simple but not quite in these terms.
Great observation on a subtle problem. This is one of those places where designers, refs, and players can lose perspective, becoming unable to identify whether they are practicing first- or second-generation thinking. Luckily, simulationism can provide an anchor that roots all three groups into the same patch of ground, preventing anyone from straying too far from the basic "truths" of a system.
Seems like a very useful lens; one which I will keep in mind with my brand-new players. I had/have been making an effort to keep things simple but not quite in these terms.