Thinking of the conqueror and king tiers, and npc style classes, I think there is room in there. Historically there were many uprisings and craftsmen (especially millers) who became leaders. The blacksmith turned warrior is another trope with good support, especially in the samurai genre.
Recently, in manga the isekai story has drawn on a lot of ways to find a main character who appears weak or underpowered but is actually heroic and a leader. There are many farmers in particular, but also chefs and crafters, etc. and the story arc bends straight into unwilling adventurer becomes a lord.
So there is room for the concept for certain. The question is can they be given enough interesting features. The thing about the venturer is that it is a lot of fun. And your sage has great stuff to make it a valid pick alongside the mage and warlock.
Finding a way to do this with a farmer and a craftsman is the hard part. I do think it is worthwhile though.
BAO will include an Elven Dweomersmith that I think follows in that vein in part! And BTA provides impressive support for brewers. When we eventually get a halfling book, I'm sure it will have a chef class . . . I agree that such archetypes seem tricky but should be doable.
I like it. Better than the Mage, it's got bells and whistles and all. The Mage is boring. Then again, I'm not a caster anyway.
The design logic is deserving of superlatives beyond my vocabulary.
Fantastic article and a quite interesting class
Thinking of the conqueror and king tiers, and npc style classes, I think there is room in there. Historically there were many uprisings and craftsmen (especially millers) who became leaders. The blacksmith turned warrior is another trope with good support, especially in the samurai genre.
Recently, in manga the isekai story has drawn on a lot of ways to find a main character who appears weak or underpowered but is actually heroic and a leader. There are many farmers in particular, but also chefs and crafters, etc. and the story arc bends straight into unwilling adventurer becomes a lord.
So there is room for the concept for certain. The question is can they be given enough interesting features. The thing about the venturer is that it is a lot of fun. And your sage has great stuff to make it a valid pick alongside the mage and warlock.
Finding a way to do this with a farmer and a craftsman is the hard part. I do think it is worthwhile though.
BAO will include an Elven Dweomersmith that I think follows in that vein in part! And BTA provides impressive support for brewers. When we eventually get a halfling book, I'm sure it will have a chef class . . . I agree that such archetypes seem tricky but should be doable.